Geometry Engineer
- San Francisco, CA, United States
$300,000 to $400,000 USD / year
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Job details
- Pay
- $300,000 to $400,000 USD / year
- Posting language
- English
- Posted
Original job description
Spectral Labs is building foundation models for engineering physical systems. We're looking for a geometry engineer to build the geometry and data pipelines that power our CAD foundation models: ingesting CAD across file formats, extracting B-rep geometry, feature trees, and parametric data, and working with research on how that data is represented. You bring 3+ years in computational geometry, CAD data processing, or geometry kernel development, direct experience with a kernel such as Parasolid or ACIS, strong knowledge of B-rep and NURBS, and proficiency in C/C++. We're excited about people who can make an impact, whatever their background.
This is a fully in-person role at our office in SF. You must be currently based in the US to be eligible. Compensation and equity total $300–400k annually. We sponsor visas end-to-end, and benefits include health insurance (with a 100%-premium option), dental, a 401(k) match, and company-expensed meals and commuting.
More about this job
Skills
- Process data
- C
- C++