Locations: Los Angeles - Chatsworth, California, United States of America
- Location: Los Angeles - Chatsworth
- State: California
- Country: United States of America
- Location: Vancouver - Great Northern Way
- State: British Columbia
- Country: Canada
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Role Overview We are looking for a Developer Experience Technical Director to lead the technical strategy and development of the tools, systems, and workflows that power development on Apex Legends. You will improve how developers build, test, validate, and integrate their work, enabling faster iteration, greater autonomy, and reliable development at scale. This is a hands-on technical leadership role that combines engineering, architectural strategy, and cross-disciplinary collaboration. You will establish technical direction and work with teams across Apex development to deliver measurable improvements to the developer experience.
Responsibilities
- Identify, prioritize, and lead initiatives that improve developer productivity, iteration speed, and workflow reliability.
- Define and execute technical strategies for CI/CD pipelines, source control, automated testing, and developer infrastructure.
- Develop local build, testing, and validation workflows that enable developers to quickly and independently verify changes before submission.
- Design repeatable, scriptable development workflows that support rapid iteration and automated validation.
- Develop source control and workspace strategies that enable concurrent development across multiple changelists while maintaining live game stability.
- Partner with Build & Release, Quality Engineering, and development teams to improve build, testing, and validation workflows.
- Design and implement tools, automation, and self-service capabilities that eliminate repetitive work and empower developers.
- Establish metrics and feedback loops to measure developer productivity, identify bottlenecks, and evaluate the impact of improvements.
- Establish technical architecture, standards, and best practices for developer workflows across disciplines.
- Identify technical risks, resolve cross-team dependencies, and drive alignment on engineering initiatives.
- Provide technical leadership and mentorship to engineers across the organization.
Requirements
- 7+ years of professional software development experience.
- 5+ years of technical leadership experience, including experience as a Technical Director or equivalent.
- Experience developing and maintaining custom game engines and associated development tools.
- Strong experience with Perforce, including depot architecture, branching strategies, and Streams.
- Experience designing, implementing, or improving CI/CD systems and developer infrastructure.
- Strong software engineering, system architecture, and technical problem-solving skills.
- Demonstrated ability to identify opportunities, establish technical direction, and drive complex initiatives across multiple teams.
- Excellent communication, collaboration, and stakeholder management skills.
Nice to Have
- Experience supporting a live-service AAA game for at least 12 months.
- Shipped two or more AAA titles.
- Experience with automated testing and validation systems for large-scale game development.
- Experience with local development environments, build orchestration, and parallel development workflows.
- Experience improving workflows for engineers, designers, artists, and QA.
- Strong mediation, conflict resolution, and consensus-building skills.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$169,500 - $242,600 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) *$193,100 - $296,500 USD
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with your new child, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and long-term cash programs.
In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of paid sick time, company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and retirement benefits to regular full-time employees. Certain roles may also be eligible for bonus and long-term cash programs.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.